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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIGlobals > API/Runtime/RHI/FRHIGlobals/FRayTracing
Syntax
bool Supported
Remarks
Whether or not the RHI supports ray tracing on current hardware (acceleration structure building and new ray tracing-specific shader types). SupportsRayTracingShaders and SupportsInlineRayTracing must also be checked before dispatching ray tracing workloads.