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API > API/Runtime > API/Runtime/RHI
| Name | FRHIDrawStats |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIStats.h |
| Include Path | #include "RHIStats.h" |
Syntax
struct FRHIDrawStats
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIDrawStats() |
RHIStats.h |
Structs
| Name | Remarks |
|---|---|
| FPerCategory | |
| FPerGPU |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NoCategory | int32 | RHIStats.h | |
| NumCategories | int32 | RHIStats.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GPUs | FPerGPU | RHIStats.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Accumulate
(
FRHIDrawStats& RHS |
RHIStats.h | ||
void AddDraw
(
FRHIGPUMask GPUMask, |
RHIStats.h | ||
void AddDrawAndPrimitives
(
FRHIGPUMask GPUMask, |
RHIStats.h | ||
FPerGPU & GetGPU
(
uint32 GPUIndex |
RHIStats.h | ||
void ProcessAsFrameStats() |
RHIStats.h | ||
void Reset() |
RHIStats.h |