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API > API/Runtime > API/Runtime/RHI
| |
|
| Name |
FRHICommandSetGraphicsPipelineState |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path |
#include "RHICommandList.h" |
Syntax
struct FRHICommandSetGraphicsPipelineState : public FRHICommand< FRHICommandSetGraphicsPipelineState, PREPROCESSOR_JOIN>
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FRHICommandSetGraphicsPipelineState
(
FGraphicsPipelineState* InGraphicsPipelineState,
uint32 InStencilRef,
bool bInApplyAdditionalState
)
|
|
RHICommandList.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bApplyAdditionalState |
bool |
|
RHICommandList.h |
|
| GraphicsPipelineState |
FGraphicsPipelineState * |
|
RHICommandList.h |
|
| StencilRef |
uint32 |
|
RHICommandList.h |
|
Functions
Public