Navigation
API > API/Runtime > API/Runtime/RHI
| Name | FRHICommandSetDepthBounds |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
Syntax
struct FRHICommandSetDepthBounds : public FRHICommand< FRHICommandSetDepthBounds, PREPROCESSOR_JOIN>
Inheritance Hierarchy
- FRHICommandBase → FRHICommand → FRHICommandSetDepthBounds
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHICommandSetDepthBounds
(
float InMinDepth, |
RHICommandList.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxDepth | float | RHICommandList.h | ||
| MinDepth | float | RHICommandList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RHI_void Execute
(
FRHICommandListBase& CmdList |
RHICommandList.h |