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Helper to enable the use of graphics RHI command lists from within platform RHI implementations. Recorded commands are dispatched when the command list is destructed. Intended for use on the stack / in a scope block.
| Name | FRHICommandList_RecursiveHazardous |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
Syntax
class FRHICommandList_RecursiveHazardous : public FRHICommandList
Inheritance Hierarchy
- FRHICommandListBase → FRHIComputeCommandList → FRHICommandList → FRHICommandList_RecursiveHazardous
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHICommandList_RecursiveHazardous
(
IRHICommandContext* Context |
RHICommandList.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRHICommandList_RecursiveHazardous() |
RHICommandList.h |