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Unreal Engine C++ API Reference > Runtime > RHI > FRHICommandListImmediate > MapStagingSurface
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include | #include "RHICommandList.h" |
void MapStagingSurface
&40;
FRHITexture &42; Texture,
void &42;& OutData,
int32 & OutWidth,
int32 & OutHeight,
uint32 GPUIndex
&41;