Navigation
API > API/Runtime > API/Runtime/RHI
| Name | FRHICommandCopyToStagingBuffer |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
Syntax
struct FRHICommandCopyToStagingBuffer : public FRHICommand< FRHICommandCopyToStagingBuffer, PREPROCESSOR_JOIN>
Inheritance Hierarchy
- FRHICommandBase → FRHICommand → FRHICommandCopyToStagingBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHICommandCopyToStagingBuffer
(
FRHIBuffer* InSourceBuffer, |
RHICommandList.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DestinationStagingBuffer | FRHIStagingBuffer * | RHICommandList.h | ||
| NumBytes | uint32 | RHICommandList.h | ||
| Offset | uint32 | RHICommandList.h | ||
| SourceBuffer | FRHIBuffer * | RHICommandList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RHI_void Execute
(
FRHICommandListBase& CmdList |
RHICommandList.h |