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Unreal Engine C++ API Reference > Runtime > RHI
Inheritance Hierarchy
- FRHICommandBase
- FRHICommand
- FRHICommandCopyToStagingBuffer
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include | #include "RHICommandList.h" |
Syntax
struct FRHICommandCopyToStagingBuffer : public FRHICommand< FRHICommandCopyToStagingBuffer, FRHICommandCopyToStagingBufferString__LINE__ >
Variables
Type | Name | Description | |
---|---|---|---|
FRHIStagingBuffer * | DestinationStagingBuffer | ||
uint32 | NumBytes | ||
uint32 | Offset | ||
FRHIBuffer * | SourceBuffer |
Constructors
Type | Name | Description | |
---|---|---|---|
FRHICommandCopyToStagingBuffer
(
FRHIBuffer* InSourceBuffer, |
Functions
Type | Name | Description | |
---|---|---|---|
RHI_void | Execute
(
FRHICommandListBase& CmdList |