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API > API/Runtime > API/Runtime/RHI
| Name | FPipelineFileCacheRasterizerState |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
| Include Path | #include "PipelineFileCache.h" |
Syntax
struct FPipelineFileCacheRasterizerState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PipelineFileCache.h | |||
FPipelineFileCacheRasterizerState
(
FRasterizerStateInitializerRHI const& Other |
PipelineFileCache.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowMSAA | bool | PipelineFileCache.h | ||
| CullMode | TEnumAsByte< ERasterizerCullMode > | PipelineFileCache.h | ||
| DepthBias | float | PipelineFileCache.h | ||
| DepthClipMode | ERasterizerDepthClipMode | PipelineFileCache.h | ||
| FillMode | TEnumAsByte< ERasterizerFillMode > | PipelineFileCache.h | ||
| SlopeScaleDepthBias | float | PipelineFileCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FromString
(
const FStringView& Src |
PipelineFileCache.h | ||
FString ToString() |
PipelineFileCache.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator FRasterizerStateInitializerRHI() |
PipelineFileCache.h | ||
FPipelineFileCacheRasterizerState & operator=
(
FRasterizerStateInitializerRHI const& Other |
PipelineFileCache.h |