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API > API/Runtime > API/Runtime/RHI
| Name | FGpuProfilerTrace |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/GpuProfilerTrace.h |
| Include Path | #include "GpuProfilerTrace.h" |
Syntax
struct FGpuProfilerTrace
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BeginBreadcrumb
(
uint32 SpecId, |
GpuProfilerTrace.h | ||
static void BeginWork
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static uint32 BreadcrumbSpec
(
const TCHAR* StaticName, |
GpuProfilerTrace.h | ||
static void EndBreadcrumb
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void EndWork
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void FrameBoundary
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void Initialize() |
GpuProfilerTrace.h | ||
static void InitializeQueue
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static bool IsAvailable() |
GpuProfilerTrace.h | ||
static void SignalFence
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void Stats
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void TraceWait
(
uint32 QueueId, |
GpuProfilerTrace.h | ||
static void WaitFence
(
uint32 QueueId, |
GpuProfilerTrace.h |