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API > API/Runtime > API/Runtime/RHI
| Name | FGenericRHIStagingBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FGenericRHIStagingBuffer : public FRHIStagingBuffer
Inheritance Hierarchy
- FRHIResource → FRHIStagingBuffer → FGenericRHIStagingBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenericRHIStagingBuffer() |
RHIResources.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FGenericRHIStagingBuffer() |
RHIResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Offset | uint32 | RHIResources.h | ||
| ShadowBuffer | FBufferRHIRef | RHIResources.h |
Functions
Public
Overridden from FRHIStagingBuffer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint64 GetGPUSizeBytes() |
For debugging, may not be implemented on all RHIs. | RHIResources.h | |
virtual void * Lock
(
uint32 Offset, |
RHIResources.h | ||
virtual void Unlock() |
RHIResources.h |