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Unreal Engine C++ API Reference > Runtime > RHI > FGPUTiming
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
static uint64 GetTimingFrequency
&40;
uint32 GPUIndex
&41;
Remarks
Returns the frequency for the timing values, in number of ticks per seconds. Frequency for the timing values, in number of ticks per seconds, or 0 if the feature isn't supported.