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Unreal Engine C++ API Reference > Runtime > RHI > FGPUTiming
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
Syntax
static GCalibrationTimestamp;
Remarks
Two timestamps performed on GPU and CPU at nearly the same time. This can be used to visualize GPU and CPU timing events on the same timeline. Both values may be 0 if timer calibration is not available on current platform.
Two timestamps performed on GPU and CPU at nearly the same time. This can be used to visualize GPU and CPU timing events on the same timeline.