Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FGPUProfilerEventNodeFrame
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
virtual float GetRootTimingResults()
Remarks
Calculates root timing base frequency (if needed by this RHI)