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Unreal Engine C++ API Reference > Runtime > RHI > FGPUDefragAllocator
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
Include | #include "GPUDefragAllocator.h" |
Source | /Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp |
void PartialDefragmentationSlow
(
FRelocationStats & Stats,
double StartTime
)
Remarks
Performs a partial defrag doing slow all chunk search to find used chunks to move that are surrounded by other used chunks That a freechunk walk won't find.
Parameters
Name | Description |
---|---|
Stats | [out] Stats |
StartTime | Start time, used for limiting the Tick() time |