Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FGPUDefragAllocator > FMemoryChunk
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
Include | #include "GPUDefragAllocator.h" |
FMemoryChunk
&40;
uint8 &42; InBase,
int64 InSize,
FGPUDefragAllocator & InBestFitAllocator,
FMemoryChunk &42;& ChunkToInsertAfter,
TStatId InStat
&41;
Remarks
Private constructor.
Parameters
Name | Description |
---|---|
InBase | Pointer to base of chunk |
InSize | Size of chunk |
ChunkToInsertAfter | Chunk to insert this after. |
FirstFreeChunk | Reference to first free chunk Pointer. |