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Unreal Engine C++ API Reference > Runtime > RHI
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include | #include "RHIResources.h" |
Syntax
struct FClearValueBinding
Variables
Type | Name | Description | |
---|---|---|---|
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EClearBinding | ColorBinding | |
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union FClearValueBinding::ClearValueType | Value |
Constructors
Type | Name | Description | |
---|---|---|---|
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FClearValueBinding
(
EClearBinding NoBinding |
||
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FClearValueBinding
(
const FLinearColor& InClearColor |
||
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FClearValueBinding
(
float DepthClearValue, |
Functions
Type | Name | Description | |
---|---|---|---|
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FLinearColor | ||
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void | GetDepthStencil
(
float& OutDepth, |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FClearValueBinding& Other |
Classes
Type | Name | Description | |
---|---|---|---|
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ClearValueType | ||
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DSVAlue |
Constants
Name | Description |
---|---|
Black | |
BlackMaxAlpha | |
DefaultNormal8Bit | |
DepthFar | |
DepthNear | |
DepthOne | |
DepthZero | |
Green | |
None | Common clear values |
Transparent | |
White |