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Unreal Engine C++ API Reference > Runtime > RHI > FBoundShaderStateKey > FBoundShaderStateKey
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
Include | #include "BoundShaderStateCache.h" |
FBoundShaderStateKey
(
FRHIVertexDeclaration * InVertexDeclaration,
FRHIVertexShader * InVertexShader,
FRHIPixelShader * InPixelShader,
FRHIGeometryShader * InGeometryShader
)
Remarks
Initialization constructor.