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Unreal Engine C++ API Reference > Runtime > RHI
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHI.h |
Include | #include "RHI.h" |
Syntax
class FBlendStateInitializerRHI
Variables
Type | Name | Description | |
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bool | bUseAlphaToCoverage | |
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bool | bUseIndependentRenderTargetBlendStates | |
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TStaticArray< FRenderTarget, MaxSimultaneousRenderTargets > | RenderTargets |
Constructors
Type | Name | Description | |
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FBlendStateInitializerRHI
(
const FRenderTarget& InRenderTargetBlendState, |
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FBlendStateInitializerRHI
(
const TStaticArray< FRenderTarget, NumRenderTargets >& InRenderTargetBlendStates, |
Functions
Type | Name | Description | |
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void | FromString
(
const FString& Src |
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void | FromString
(
const FStringView& Src |
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FString | ToString () |
Classes
Type | Name | Description | |
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FRenderTarget |