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API > API/Runtime > API/Runtime/RHI
| Name | FBlendStateInitializerRHI |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHI.h |
| Include Path | #include "RHI.h" |
Syntax
class FBlendStateInitializerRHI
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHI.h | |||
FBlendStateInitializerRHI
(
const FRenderTarget& InRenderTargetBlendState, |
RHI.h | ||
FBlendStateInitializerRHI
(
const TStaticArray< FRenderTarget, NumRenderTargets >& InRenderTargetBlendStates, |
RHI.h |
Structs
| Name | Remarks |
|---|---|
| FRenderTarget |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseAlphaToCoverage | bool | RHI.h | ||
| bUseIndependentRenderTargetBlendStates | bool | RHI.h | ||
| RenderTargets | TStaticArray< FRenderTarget, MaxSimultaneousRenderTargets > | RHI.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FromString
(
const FString& Src |
RHI.h | ||
void FromString
(
const FStringView& Src |
RHI.h | ||
FString ToString() |
RHI.h |