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Action to take when a render target is unset or at the end of a pass.
| Name | ERenderTargetStoreAction |
| Type | enum |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIDefinitions.h |
| Include Path | #include "RHIDefinitions.h" |
Syntax
enum ERenderTargetStoreAction
{
ENoAction,
EStore,
EMultisampleResolve,
Num,
NumBits = 2,
}
Values
| Name | Remarks |
|---|---|
| ENoAction | Contents of the render target emitted during the pass are not stored back to memory. |
| EStore | Contents of the render target emitted during the pass are stored back to memory. |
| EMultisampleResolve | Contents of the render target emitted during the pass are resolved using a box filter and stored back to memory. |
| Num | |
| NumBits |