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Flags for Uniform Buffers
| Name | ERHIUniformBufferFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIDefinitions.h |
| Include Path | #include "RHIDefinitions.h" |
Syntax
enum ERHIUniformBufferFlags
{
None = 0,
NoEmulatedUniformBuffer = 1 << 0,
NeedsReflectedMembers = 1 << 1,
HasNonGraphOutputs = 1 << 2,
UniformView = 1 << 3,
}
Values
| Name | Remarks |
|---|---|
| None | |
| NoEmulatedUniformBuffer | Whether to force a real uniform buffer when using emulated uniform buffers |
| NeedsReflectedMembers | Signals if the uniform buffer members need to be included in shader reflection |
| HasNonGraphOutputs | Whether this layout may contain non-render-graph outputs (e.g. RHI UAVs). |
| UniformView | This struct is a view into uniform buffer object, on platforms that support UBO |