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API > API/Runtime > API/Runtime/RHI
| Name | ERHITextureInitAction |
| Type | enum |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
enum ERHITextureInitAction
{
Default,
BulkData,
Initializer,
}
Values
| Name | Remarks |
|---|---|
| Default | Default for the RHI, data can be "undefined" after creation. |
| BulkData | Upload data from a provided FResourceBulkDataInterface. This data will be discarded after it's used. |
| Initializer | Caller will use FRHITextureInitializer to set the initial texture contents. |