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API > API/Runtime > API/Runtime/PropertyPath > API/Runtime/PropertyPath/FPropertyPathSegment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UStruct boilerplate constructor - do not use | PropertyPathHelpers.h | ||
FPropertyPathSegment
(
int32 InCount, |
Construct from char count and storage | PropertyPathHelpers.h |
FPropertyPathSegment()
Description
UStruct boilerplate constructor - do not use
| Name | FPropertyPathSegment |
| Type | function |
| Header File | /Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h |
| Include Path | #include "PropertyPathHelpers.h" |
| Source | /Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp |
FPropertyPathSegment()
FPropertyPathSegment(int32, const TCHAR *)
Description
Construct from char count and storage
| Name | FPropertyPathSegment |
| Type | function |
| Header File | /Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h |
| Include Path | #include "PropertyPathHelpers.h" |
| Source | /Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp |
FPropertyPathSegment
(
int32 InCount,
const TCHAR * InString
)