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Unreal Engine C++ API Reference > Runtime > PropertyPath > FGetValueHelper< T[N], ContainerType >
References
Module | PropertyPath |
Header | /Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h |
Include | #include "PropertyPathHelpers.h" |
static bool GetValue
(
ContainerType * InContainer,
const FCachedPropertyPath & InPropertyPath,
T(&) OutValue,
FProperty *& OutProperty
)