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Unreal Engine C++ API Reference > Runtime > Projects > Interfaces > IPluginManager
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
Include | #include "Interfaces/IPluginManager.h" |
bool AreRequiredPluginsAvailable&40;&41;
Remarks
Checks if all the required plug-ins are available. If not, will present an error dialog the first time a plug-in is loaded or this function is called. true if all the required plug-ins are available.