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Unreal Engine C++ API Reference > Runtime > Projects > FProjectDescriptor
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h |
Include | #include "ProjectDescriptor.h" |
Source | /Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp |
bool Save
(
const FString & FileName,
FText & OutFailReason
)
Remarks
Saves the descriptor to the given file.