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Unreal Engine C++ API Reference > Runtime > Projects > FPluginReferenceDescriptor > ReadArray
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/PluginReferenceDescriptor.h |
Include | #include "PluginReferenceDescriptor.h" |
Source | /Engine/Source/Runtime/Projects/Private/PluginReferenceDescriptor.cpp |
static bool ReadArray
(
const FJsonObject & Object,
const TCHAR * Name,
TArray < FPluginReferenceDescriptor > & OutModules,
FText & OutFailReason
)
Remarks
Reads an array of modules from the given JSON object