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API > API/Runtime > API/Runtime/Projects > API/Runtime/Projects/FLocalizationTargetDescriptor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Read
(
const FJsonObject& InObject, |
Reads a descriptor from the given JSON object | LocalizationDescriptor.h | |
bool Read
(
const FJsonObject& InObject, |
Reads a descriptor from the given JSON object | LocalizationDescriptor.h |
Read(const FJsonObject &, FText *)
Description
Reads a descriptor from the given JSON object
| Name | Read |
| Type | function |
| Header File | /Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h |
| Include Path | #include "LocalizationDescriptor.h" |
| Source | /Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp |
bool Read
(
const FJsonObject & InObject,
FText * OutFailReason
)
Read(const FJsonObject &, FText &)
Description
Reads a descriptor from the given JSON object
| Name | Read |
| Type | function |
| Header File | /Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h |
| Include Path | #include "LocalizationDescriptor.h" |
| Source | /Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp |
bool Read
(
const FJsonObject & InObject,
FText & OutFailReason
)