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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h |
Include | #include "ProjectDescriptor.h" |
Syntax
namespace EProjectDescriptorVersion
{
enum Type
{
Invalid = 0,
Initial = 1,
NameHash = 2,
ProjectPluginUnification = 3,
LatestPlusOne,
Latest = LatestPlusOne - 1,
}
}
Values
Name | Description |
---|---|
Invalid | |
Initial | |
NameHash | |
ProjectPluginUnification | |
LatestPlusOne | !!!!!!!!!! IMPORTANT: Remember to also update LatestPluginDescriptorFileVersion in Plugins.cs (and Plugin system documentation) when this changes!!!!!!!!!!! -- |
Latest |
Remarks
Version numbers for project descriptors.