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Enum for where a plugin is loaded from
| Name | EPluginLoadedFrom |
| Type | enum |
| Header File | /Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
| Include Path | #include "Interfaces/IPluginManager.h" |
Syntax
enum EPluginLoadedFrom
{
Engine,
Project,
}
Values
| Name | Remarks |
|---|---|
| Engine | Plugin is built-in to the engine |
| Project | Project-specific plugin, stored within a game project directory |