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FBuildPatchServicesPreLoadManagerBase |
This class is used to help manage a PreLoadScreen based on a BuildPatchServices install. |
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FPreLoadScreenBase |
Base implementation of the IPreLoadScreen that handles all the logic for controlling / updating the UI for PreLoadScreens. |
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FPreLoadScreenManager |
Class that handles storing all registered PreLoadScreens and Playing/Stopping them. |
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FPreLoadScreenSlateSynchMechanism |
This class will handle all the nasty bits about running Slate on a separate thread and then trying to sync it up with the game thread and the render thread simultaneously |
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FPreLoadScreenSlateThreadTask |
The Slate thread is simply run on a worker thread. |
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FPreLoadSettingsContainerBase |
This is a helper class that we use to hold values we parse from the .ini. |
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FPreLoadSlateWidgetRenderer |
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IPreLoadScreen |
Interface that defines the class that handles all the logic for controlling / displaying a particular PreLoadScreen. |
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