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API > API/Runtime > API/Runtime/PreLoadScreen > API/Runtime/PreLoadScreen/FPreLoadScreenSlateSynchMechanis-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PreLoadSlateThreading.h | |||
FPreLoadScreenSlateSynchMechanism
(
TSharedPtr< FPreLoadSlateWidgetRenderer, ESPMode::ThreadSafe > InWidgetRenderer |
PreLoadSlateThreading.h | ||
| PreLoadSlateThreading.h |
FPreLoadScreenSlateSynchMechanism()
| Name | FPreLoadScreenSlateSynchMechanism |
| Type | function |
| Header File | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h |
| Include Path | #include "PreLoadSlateThreading.h" |
FPreLoadScreenSlateSynchMechanism()
FPreLoadScreenSlateSynchMechanism(TSharedPtr< FPreLoadSlateWidgetRenderer, ESPMode::ThreadSafe >)
| Name | FPreLoadScreenSlateSynchMechanism |
| Type | function |
| Header File | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h |
| Include Path | #include "PreLoadSlateThreading.h" |
| Source | /Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp |
FPreLoadScreenSlateSynchMechanism
(
TSharedPtr < FPreLoadSlateWidgetRenderer , ESPMode::ThreadSafe > InWidgetRenderer
)
FPreLoadScreenSlateSynchMechanism(const FPreLoadScreenSlateSynchMechanism &)
| Name | FPreLoadScreenSlateSynchMechanism |
| Type | function |
| Header File | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h |
| Include Path | #include "PreLoadSlateThreading.h" |
FPreLoadScreenSlateSynchMechanism
(
const FPreLoadScreenSlateSynchMechanism &
)