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Unreal Engine C++ API Reference > Runtime > PortalServices > IPortalServiceLocator
References
Module | PortalServices |
Header | /Engine/Source/Runtime/Portal/Services/Public/IPortalServiceLocator.h |
Include | #include "IPortalServiceLocator.h" |
void Configure
&40;
const FString & ServiceName,
const FWildcardString & ProductId,
const FName & ServiceModule
&41;
Remarks
Configure a service.
The format of the ProductId is "ProductName_Major.Minor.Patch-Changelist+Branch". Use the '*` wild card to include multiple versions, i.e. "Fortnite_1.0.*+UE".
When looking up services, the first matching configuration entry will be used. If no entry matches, nullptr will be returned.
Parameters
Name | Description |
---|---|
ServiceName | The name of the service type configure. |
ProductName | The product name that this configuration applies to. |
ProductVersion | The version string of the product that this configuration applies to. |
ServiceModule | The name of the module that implements the service. |