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Unreal Engine C++ API Reference > Runtime > PhysicsCore > PhysicalMaterials > UDEPRECATED_PhysicalMaterialPropertyBase
- UObject::IsAsset()
- UDEPRECATED_PhysicalMaterialPropertyBase::IsAsset()
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/PhysicalMaterials/PhysicalMaterialPropertyBase.h |
Include | #include "PhysicalMaterials/PhysicalMaterialPropertyBase.h" |
virtual bool IsAsset&40;&41; const
Remarks
Returns true if this object is considered an asset.