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Unreal Engine C++ API Reference > Runtime > PhysicsCore
Classes
Type | Name | Description | |
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FPhysicalMaterialDamageModifier | Damage threshold modifiers, used by the Chaos destruction system | |
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FPhysicalMaterialStrength | Defines the directional strengths of a physical material in term of force per surface area | |
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UDEPRECATED_PhysicalMaterialPropertyBase | This is the PhysicalMaterialPropertyBase which the PhysicalMaterial has. | |
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UPhysicalMaterial | Physical materials are used to define the response of a physical object when interacting dynamically with the world. |
Enums
Type | Name | Description | |
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EPhysicalMaterialSoftCollisionMode | Soft collision mode for a physical material. |