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Unreal Engine C++ API Reference > Runtime > PhysicsCore
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/ChaosInterfaceWrapperCore.h |
Include | #include "ChaosInterfaceWrapperCore.h" |
Syntax
struct FPhysicsRaycastInputAdapater
Remarks
We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical)
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FPhysicsRaycastInputAdapater
(
const FVector& InStart, |