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API > API/Runtime > API/Runtime/PhysicsCore
| Name | FChaosSceneSimCallback |
| Type | struct |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosScene.h |
| Include Path | #include "Chaos/ChaosScene.h" |
Syntax
struct FChaosSceneSimCallback : public Chaos::TSimCallbackObject< FChaosSceneCallbackInput >
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnPreSimulate_Internal() |
Chaos/ChaosScene.h |
Overridden from ISimCallbackObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetFNameForStatId() |
Chaos/ChaosScene.h |