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API > API/Runtime > API/Runtime/PhysicsCore
| Name | FChaosSQAccelerator |
| Type | class |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/SQAccelerator.h |
| Include Path | #include "SQAccelerator.h" |
Syntax
class FChaosSQAccelerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosSQAccelerator
(
const Chaos::ISpatialAcceleration< Chaos::FAccelerationStructureHandle, Chaos::FReal, 3 >& InSpatia... |
SQAccelerator.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FChaosSQAccelerator() |
SQAccelerator.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SpatialAcceleration | const Chaos::ISpatialAcceleration< Chaos::FAccelerationStructureHandle, Chaos::FReal, 3 > & | SQAccelerator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Overlap
(
const Chaos::FImplicitObject& QueryGeom, |
SQAccelerator.h | ||
void Overlap
(
const Chaos::FImplicitObject& QueryGeom, |
SQAccelerator.h | ||
void Raycast
(
const FVector& Start, |
SQAccelerator.h | ||
void Raycast
(
const FVector& Start, |
SQAccelerator.h | ||
void Sweep
(
const Chaos::FImplicitObject& QueryGeom, |
SQAccelerator.h | ||
void Sweep
(
const Chaos::FImplicitObject& QueryGeom, |
SQAccelerator.h |