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Unreal Engine C++ API Reference > Runtime > PhysicsCore > FChaosQueryFlag
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsInterfaceTypesCore.h |
Include | #include "PhysicsInterfaceTypesCore.h" |
Syntax
enum Enum
&123;
eSTATIC = (1 << 0),
eDYNAMIC = (1 << 1),
ePREFILTER = (1 << 2),
ePOSTFILTER = (1 << 3),
eANY_HIT = (1 << 4),
eNO_BLOCK = (1 << 5),
eSKIPNARROWPHASE = (1 << 6),
eRESERVED = (1 << 15),
&125;
Values
Name | Description |
---|---|
eSTATIC | Traverse static shapes. |
eDYNAMIC | Traverse dynamic shapes. |
ePREFILTER | Run the pre-intersection-test filter. |
ePOSTFILTER | Run the post-intersection-test filter. |
eANY_HIT | Abort traversal as soon as any hit is found and return it via callback.block. |
eNO_BLOCK | All hits are reported as touching. |
eSKIPNARROWPHASE | Skip narrow phase check for the query. |
eRESERVED | Reserved for internal use. |