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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FChaosEngineInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FVector GetWorldVelocityAtPoint_AssumesLocked
(
const FPhysicsActorHandle& InActorReference, |
Chaos/ChaosEngineInterface.h | ||
static FVector GetWorldVelocityAtPoint_AssumesLocked
(
const Chaos::FRigidBodyHandle_Internal* InActorReference, |
Chaos/ChaosEngineInterface.h |
GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorHandle &, const FVector &)
| Name | GetWorldVelocityAtPoint_AssumesLocked |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
static FVector GetWorldVelocityAtPoint_AssumesLocked
(
const FPhysicsActorHandle & InActorReference,
const FVector & InPoint
)
GetWorldVelocityAtPoint_AssumesLocked(const Chaos::FRigidBodyHandle_Internal *, const FVector &)
| Name | GetWorldVelocityAtPoint_AssumesLocked |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
static FVector GetWorldVelocityAtPoint_AssumesLocked
(
const Chaos::FRigidBodyHandle_Internal * InActorReference,
const FVector & InPoint
)