Navigation
Unreal Engine C++ API Reference > Runtime > PhysicsCore
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsInterfaceTypesCore.h |
Include | #include "PhysicsInterfaceTypesCore.h" |
Syntax
struct FBodyCollisionFilterData
Remarks
Helper struct holding physics body filter data during initialisation
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FCollisionFilterData | QueryComplexFilter | |
![]() |
FCollisionFilterData | QuerySimpleFilter | |
![]() |
FCollisionFilterData | SimFilter |