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Unreal Engine C++ API Reference > Runtime > PhysicsCore
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsSettingsEnums.h |
Include | #include "PhysicsSettingsEnums.h" |
Syntax
namespace EFrictionCombineMode
{
enum Type
&123;
Average = 0,
Min = 1,
Multiply = 2,
Max = 3,
&125;
}
Values
Name | Description |
---|---|
Average | Uses the average value of the materials touching: (a+b)/2 |
Min | Uses the minimum value of the materials touching: min(a,b) |
Multiply | Uses the product of the values of the materials touching: a*b |
Max | Uses the maximum value of materials touching: max(a,b) |