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Unreal Engine C++ API Reference > Runtime > PhysicsCore
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h |
Include | #include "CollisionShape.h" |
Syntax
namespace ECollisionShape
{
enum Type
&123;
Line,
Box,
Sphere,
Capsule,
&125;
}
Values
Name | Description |
---|---|
Line | |
Box | |
Sphere | |
Capsule |
Remarks
Types of Collision Shapes that are used by Trace