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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Chaos::FGeometryParticle * ChaosInterface::GetActor
(
const FActorShape& Hit |
ChaosInterfaceWrapperCore.h | ||
Chaos::FGeometryParticleHandle * ChaosInterface::GetActor
(
const FPTActorShape& Hit |
ChaosInterfaceWrapperCore.h |
ChaosInterface::GetActor(const FActorShape &)
| Name | ChaosInterface::GetActor |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/ChaosInterfaceWrapperCore.h |
| Include Path | #include "ChaosInterfaceWrapperCore.h" |
namespace ChaosInterface
{
Chaos::FGeometryParticle * ChaosInterface::GetActor
(
const FActorShape & Hit
)
}
ChaosInterface::GetActor(const FPTActorShape &)
| Name | ChaosInterface::GetActor |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/ChaosInterfaceWrapperCore.h |
| Include Path | #include "ChaosInterfaceWrapperCore.h" |
namespace ChaosInterface
{
Chaos::FGeometryParticleHandle * ChaosInterface::GetActor
(
const FPTActorShape & Hit
)
}