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Unreal Engine C++ API Reference > Runtime > PhysicsCore > Chaos > FChaosScene
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosScene.h |
Include | #include "Chaos/ChaosScene.h" |
Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosScene.cpp |
void UpdateActorsInAccelerationStructure
&40;
const TArrayView< FPhysicsActorHandle > & Actors
&41;