Navigation
Unreal Engine C++ API Reference > Runtime > PakFile > FSharedPakReader
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
FArchive & GetArchive&40;&41;
Remarks
USE WITH CARE, the FSharedPakReader must live longer than this reference to prevent the archive being used by another thread. Do not call on a temporary return value!