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Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile
- IPlatformFile::CreateDirectory()
- FPakPlatformFile::CreateDirectory()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
virtual bool CreateDirectory
(
const TCHAR * Directory
)
Remarks
Create a directory and return true if the directory was created or already existed.