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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFileHandle
- IFileHandle::Flush()
- FPakFileHandle::Flush()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
virtual bool Flush
(
const bool bFullFlush
)
Remarks
Flushes file handle to disk.