Navigation
Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
bool NormalizeDirectoryQuery
&40;
const TCHAR &42; InPath,
FString & OutRelativePathFromMount
&41; const
Remarks
Converts the path to a RelativePathFromMount and normalizes it to the expected format for Pak Directories. Returns false if Path is not under the MountDir and hence can not be in this PakFile.