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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/PakFile.cpp |
static uint64 HashPath
(
const TCHAR * RelativePathFromMount,
uint64 Seed,
int32 PakFileVersion
)
Remarks
Hash the given full-path filename using the hash function used by FPakFiles, with the given FPakFile-specific seed, with version provided for legacy pak files that used different hash function