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Unreal Engine C++ API Reference > Runtime > NullDrv > FNullDynamicRHI
- FDynamicRHI::RHICreateVertexShader()
- FNullDynamicRHI::RHICreateVertexShader()
References
Module | NullDrv |
Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
Include | #include "NullRHI.h" |
virtual FVertexShaderRHIRef RHICreateVertexShader
(
TArrayView < const uint8 > Code,
const FSHAHash & Hash
)
Remarks
FlushType: Wait RHI Thread.